| | | | | |
| Passive | Double Strike | | | | Every few strikes, Master Yi strikes twice. |
| Q | Alpha Strike | | 70 / 80 / 90 / 100 / 110 Mana | 18 / 17 / 16 / 15 / 14 | Master Yi teleports to strike up to 4 enemies, dealing 25/60/95/130/165 (+) physical damage to each and an additional 75/100/125/150/175 damage to minions and monsters.
Alpha Strike can critically strike, dealing an additional physical damage. Basic attacks lower the cooldown of Alpha Strike by 1 second. |
| W | Meditate | 20.0 | 50 / 50 / 50 / 50 / 50 Mana | 35 / 35 / 35 / 35 / 35 | Master Yi channels, restoring 30/50/70/90/110 (+0.3) Health per second for 4 seconds. This healing is increased by 1% for every 1% of Master Yi's missing Health.
While channeling, Master Yi reduces incoming damage by 50/55/60/65/70%. This damage reduction is halved against turrets. |
| E | Wuju Style | 20.0 | 0 / 0 / 0 / 0 / 0 | 18 / 17 / 16 / 15 / 14 | Passive: Grants 10/10/10/10/10% () Attack Damage.
Active: Basic attacks deal bonus 10/15/20/25/30 (+) true damage for 5/5/5/5/5 seconds. Afterwards the passive bonus is lost while Wuju Style is on cooldown. |
| R | Highlander | 1.0 | 100 / 100 / 100 Mana | 75 / 75 / 75 | Passive: Champion kills and assists reduce the remaining cooldown of Master Yi's basic abilities by 70%.
Active: Increases Movement Speed by 25//45%, Attack Speed by 30/55/80%, and grants immunity to all slowing effects for 10/10/10 seconds. While active, champion kills and assists extend the duration of Highlander by 4/4/4 seconds. |