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| Passive | Living Vengeance | | | | On kill or assist, Varus temporarily gains Attack Speed. This bonus is larger if the enemy is a champion. |
| Q | Piercing Arrow | | 70 / 75 / 80 / 85 / 90 Mana | 16 / 14 / 12 / 10 / 8 | First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage.
Second Cast: Varus fires, dealing 10/47/83/120/157 (+) to 15/70/125/180/235 (+) physical damage, reduced by 15/15/15/15/15% per enemy hit (minimum 33%).
While preparing to shoot Varus' Movement Speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost. |
| W | Blighted Quiver | 750.0 | | 6 / 6 / 6 / 6 / 6 | Passive: Varus' basic attacks deal 10/14/18/22/26 (+0.25) bonus magic damage and apply Blight for 6/6/6/6/6 seconds (stacks 3/3/3/3/3 times).
Varus' other abilities detonate Blight, dealing magic damage equal to 2/2.75/3.5/4.25/5% (+%) of the target's maximum Health per stack (Max: 360 total damage vs Monsters). |
| E | Hail of Arrows | | 80 / 80 / 80 / 80 / 80 Mana | 18 / 16 / 14 / 12 / 10 | Varus fires a hail of arrows that deals 65/100/135/170/205 (+) physical damage and desecrates the ground for 4/4/4/4/4 seconds.
Desecrated Ground slows enemy Movement Speed by 25/30/35/40/45% and reduces healing effects by 50/50/50/50/50%. |
| R | Chain of Corruption | 1.0 | 100 / 100 / 100 Mana | 120 / 105 / 90 | Varus flings out a tendril of corruption that deals 150/250/350 (+1) magic damage and immobilizes the first enemy champion hit for 2 seconds.
The corruption then spreads towards nearby uninfected enemy champions, applying the same damage and immobilize if it reaches them. |