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| Passive | Hemorrhage | | | | Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times. |
| Q | Decimate | 1.0 | 40 / 40 / 40 / 40 / 40 mana | 9 / 8 / 7 / 6 / 5 | Deals 70/105/140/175/210 (+) physical damage to all nearby enemies in a circle. Champions in the outer half of the ability are struck by the blade, taking 50/50/50/50/50% additional damage. |
| W | Crippling Strike | | 30 / 35 / 40 / 45 / 50 mana | 8 / 8 / 8 / 8 / 8 | The next basic attack deals 120/140/160/180/200% damage and slows the target's movement and attack speed by 20/25/30/35/40% for 2/2/2/2/2 seconds.
Crippling Strike's base cooldown is reduced by 1/1/1/1/1 second for each stack of Hemorrhage on the target. |
| E | Apprehend | 540.0 | 45 / 45 / 45 / 45 / 45 mana | 24 / 21 / 18 / 15 / 12 | Passive: Darius's physical damage ignores 5/10/15/20/25% of his target's Armor.
Active: Pulls in all enemies in front of Darius. |
| R | Noxian Guillotine | 460.0 | 100 / 100 / 100 mana | 120 / 100 / 80 | Leaps to target enemy champion and strikes a lethal blow, dealing 160/250/340 (+) true damage.
For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20/20/20% damage.
Maximum Damage: .
If Noxian Guillotine kills the target, Darius may recast Noxian Guillotine for 20 seconds. |