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| Passive | Get Excited! | | | | Jinx receives massively increased Movement Speed whenever she damages an enemy champion or tower that is then killed or destroyed within 3 seconds. |
| Q | Switcheroo! | 600.0 | | 1 / 1 / 1 / 1 / 1 | Jinx swaps weapons.
Rocket Launcher: Basic attacks deal 110% damage to Jinx's target and all nearby enemies, gain 75/100/125/150/175 range, and drain mana.
Minigun: Basic attacks grant additional Attack Speed for 2.5 seconds. This effect stacks up to 3 times for a total bonus of 30/55/80/105/130%. Stacks fall off one at a time and only benefit Jinx's first attack after switching to Rocket Launcher. |
| W | Zap! | 1450.0 | 50 / 60 / 70 / 80 / 90 Mana | 10 / 9 / 8 / 7 / 6 | Jinx fires a shock blast that deals 10/60/110/160/210 (+) Physical Damage to the first enemy hit, revealing it if it is not stealthed and slowing it by 30/40/50/60/70% for 2 seconds. |
| E | Flame Chompers! | | 50 / 50 / 50 / 50 / 50 Mana | 24 / 22 / 20 / 18 / 16 | Jinx tosses out 3 chompers that, once armed, explode on contact with enemy champions, rooting the target for 1.5 seconds and dealing 80/135/190/245/300 (+1) Magic Damage over 1.5 seconds to nearby enemies. Chompers last for 5 seconds. |
| R | Super Mega Death Rocket! | 25000.0 | 100 / 100 / 100 Mana | 90 / 75 / 60 | Jinx fires a rocket that gains damage over the first second it travels. It explodes on the first enemy champion hit, dealing 125/175/225 (+) to 250/350/450 (+) Physical Damage plus 25/30/35% of the target's missing health. Nearby enemies take 80% damage. |