| | | | | |
| Passive | Void Stone | | | | Kassadin takes 15% reduced magic damage and ignores unit collision. |
| Q | Null Sphere | | 70 / 75 / 80 / 85 / 90 Mana | 9 / 9 / 9 / 9 / 9 | Kassadin fires an orb of void energy at a target enemy, dealing 80/105/130/155/180 (+0.7) magic damage and interrupting channels.
The excess energy forms around himself, granting a shield that absorbs 40/70/100/130/160 (+) magic damage for 1.5/1.5/1.5/1.5/1.5 seconds. |
| W | Nether Blade | | 0 / 0 / 0 / 0 / 0 | 6 / 6 / 6 / 6 / 6 | Passive: Kassadin's basic attacks draw energy from the void, dealing 20/20/20/20/20 (+0.1) bonus magic damage.
Active: Kassadin charges his Nether Blade, causing his next basic attack to deal 40/65/90/115/140 (+) bonus magic damage and restore 4/5/6/7/8% of his missing Mana (increases to 20/25/30/35/40% against champions). |
| E | Force Pulse | | 80 / 80 / 80 / 80 / 80 Mana | 6 / 6 / 6 / 6 / 6 | Kassadin draws energy from spells cast in his vicinity, gaining a charge whenever a spell is cast near him.
Upon reaching 6 charges, Kassadin can use Force Pulse to deal 80/105/130/155/180 (+0.7) magic damage and slow enemies by 30/35/40/45/50% for 3 seconds in a cone in front of him. |
| R | Riftwalk | 700.0 | 75 / 75 / 75 Mana | 7 / 5 / 3 | Kassadin teleports to a nearby location dealing 80/100/120 (+) magic damage to surrounding enemy units.
Each subsequent Riftwalk within the next 12/12/12 seconds doubles the Mana cost and deals an additional 40/50/60 (+) magic damage per stack, stacks up to 4/4/4 times. |