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| Passive | Loaded Dice | | | | Upon killing a unit, Twisted Fate rolls his 'lucky' dice receiving anywhere between 1 and 6 bonus gold. |
| Q | Wild Cards | | 60 / 70 / 80 / 90 / 100 Mana | 6 / 6 / 6 / 6 / 6 | Throws three cards that deal 60/110/160/210/260 (+0.65) magic damage to each enemy unit they pass through. |
| W | Pick A Card | | 40 / 55 / 70 / 85 / 100 Mana | 6 / 6 / 6 / 6 / 6 | Cast once to shuffle the deck and again to choose your card, enhancing your next attack.
Blue Card deals 40/60/80/100/120 (+) (+0.5) magic damage and restores 50/75/100/125/150 Mana.
Red Card deals 30/45/60/75/90 (+) (+0.5) magic damage to units around the target and slows their Movement Speed by 30/35/40/45/50% for 2.5 seconds.
Gold Card deals 15/22.5/30/37.5/45 (+) (+0.5) magic damage and stuns for 1/1.25/1.5/1.75/2 seconds. |
| E | Stacked Deck | | | 20 / 20 / 20 / 20 / 20 | Passive: Every 4/4/4/4/4 attacks, Twisted Fate deals an additional 55/80/105/130/155 (+0.5) magic damage.
In addition, his attack speed is increased by 10/15/20/25/30%. |
| R | Destiny | | 150 / 125 / 100 Mana | 180 / 150 / 120 | Reveals all enemy champions (including stealthed champions) on the map for 6/8/10 seconds.
While Destiny is active, Twisted Fate can teleport up to 5500/5500/5500 units away in 1.5 seconds. |