| | | | | |
| Passive | Headshot | | | | Every few basic attacks, Caitlyn will fire a headshot dealing 150% damage to a champion or 250% damage to a minion. |
| Q | Piltover Peacemaker | 1250.0 | 50 / 60 / 70 / 80 / 90 Mana | 10 / 9 / 8 / 7 / 6 | Revs the rifle for 1/1/1/1/1 second to fire a piercing shot dealing 20/60/100/140/180 (+) physical damage. Deals 10/10/10/10/10% less damage to each subsequent target down to a minimum of 50/50/50/50/50%. |
| W | Yordle Snap Trap | | 50 / 50 / 50 / 50 / 50 Mana | 20 / 17 / 14 / 11 / 8 | Sets a trap that an enemy Champion can spring immobilizing and revealing them for a short duration. The trap deals 80/130/180/230/280 (+0.6) magic damage over 1.5/1.5/1.5/1.5/1.5 seconds, and lasts for 4/4/4/4/4 minutes. Only 3 traps may be active at once. |
| E | 90 Caliber Net | 950.0 | 75 / 75 / 75 / 75 / 75 Mana | 18 / 16 / 14 / 12 / 10 | Fires a net dealing 80/130/180/230/280 (+0.8) magic damage and slowing an enemy by 50/50/50/50/50% for 1/1.25/1.5/1.75/2 second(s). Knocks Caitlyn back. |
| R | Ace in the Hole | | 100 / 100 / 100 Mana | 90 / 75 / 60 | Takes a second to line up the perfect shot, firing a bullet at an enemy Champion dealing 250/475/700 (+) physical damage at 2000/2500/3000 range. Other enemy Champions can intercept the bullet. |