| | | | | |
| Passive | Sunlight | | | | Damaging spells afflict enemies with Sunlight for 3.5 seconds. When allied Champions deal damage to those targets, they consume the Sunlight debuff to deal additional magic damage. |
| Q | Shield of Daybreak | | 45 / 50 / 55 / 60 / 65 Mana | 11 / 10 / 9 / 8 / 7 | The next basic attack deals an additional 40/70/100/130/160 (+0.3) magic damage and stuns an enemy for 1.25/1.25/1.25/1.25/1.25 seconds. |
| W | Eclipse | 450.0 | 60 / 60 / 60 / 60 / 60 Mana | 14 / 14 / 14 / 14 / 14 | Gains 20/30/40/50/60 (+) bonus Armor and 20/30/40/50/60 (+) Magic Resist for 3/3/3/3/3 seconds. When the effect ends, nearby enemies struck take 60/110/160/210/260 (+0.4) magic damage and Leona retains her bonus Armor and Magic Resist for 3/3/3/3/3 seconds. |
| E | Zenith Blade | 875.0 | 60 / 60 / 60 / 60 / 60 Mana | 13 / 12 / 11 / 10 / 9 | Strikes all enemies in a line dealing 60/100/140/180/220 (+0.4) magic damage. The last enemy Champion struck will be briefly rooted and Leona will dash to them. |
| R | Solar Flare | | 100 / 100 / 100 Mana | 90 / 75 / 60 | Calls down a radiant beam of solar energy dealing 150/250/350 (+0.8) magic damage and slowing enemies by 80/80/80% for 1.5/1.5/1.5 seconds. Enemies in the center of the flare are stunned instead of slowed. |